Abstract:
The "Creation of Mobile App: Gamification of NU Courses" project offers a proactive approach to addressing the widespread problem of student disengagement in traditional learning settings. Designed specifically for NU students and instructors, this mobile application introduces gamification elements to elevate the learning experience.
Through a combination of mini-games like trivia, matching definitions and hangman, leaderboards, and progress tracking, the app aims to motivate students and reinforce their grasp of course material. Instructors benefit from features allowing them to easily manage courses, upload resources, and utilise AI-driven chatbots for enhanced student support.
Developed using Flutter, a versatile cross-platform framework, the app emphasises accessibility and user-friendly design. The forthcoming evaluation phase will involve comprehensive user testing with NU students and instructors, with a focus on assessing engagement levels, usability, and the impact of gamification in improving learning outcomes.