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Syntax circuitry: a mobile game for practicing programming language syntax

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dc.contributor.author Shellington, W. A.
dc.contributor.author Rizvi, M.
dc.contributor.author Humphries, T. O.
dc.contributor.author Morsi, R.
dc.date.accessioned 2015-11-05T07:04:13Z
dc.date.available 2015-11-05T07:04:13Z
dc.date.issued 2014
dc.identifier.isbn 9786018046728
dc.identifier.uri http://nur.nu.edu.kz/handle/123456789/785
dc.description.abstract According to the U.S. Bureau of Labor Statistics [1], computer science professions are among the fastest growing occupations in the U.S., and computer science occupations will add more than half a million new jobs in the next ten years. A similar need for computer professionals is expected in Kazakhstan. Simultaneously, universities in the U.S. and worldwide are seeing poor retention rates in computer science, a major reason being that students often view the early courses in the subject as uninteresting and dull [2]. Game-based learning is one of many techniques proposed to address this issue [2,3,4,5]. We have developed a mobile game that provides an engaging way for students to practice (not learn) the basic syntax of C, C++ and Java (since these languages share the same syntax for basic constructs like declarations, selection and iteration). Learning programming language syntax is a tedious process. Practicing by programming is, of course, ideal, but we believe that a game which is fun to play in their spare time will help students get used to distinguishing correct syntactical constructs quickly. ru_RU
dc.language.iso en ru_RU
dc.publisher Nazarbayev University ru_RU
dc.subject syntax circuitry ru_RU
dc.subject practicing programming ru_RU
dc.subject language syntax ru_RU
dc.title Syntax circuitry: a mobile game for practicing programming language syntax ru_RU
dc.type Abstract ru_RU


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