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SHOULD ROBOTS WIN OR LOSE? ROBOT’S LOSING STRATEGY POSITIVELY AFFECTS CHILD LEARNING

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dc.contributor.author Balkibekov, Kairat
dc.contributor.author Meiirbekov, Serik
dc.contributor.author Tazhigaliyeva, Nazgul
dc.contributor.author Sandygulova, Anara
dc.date.accessioned 2021-02-26T02:46:57Z
dc.date.available 2021-02-26T02:46:57Z
dc.date.issued 2016-08-31
dc.identifier.citation Balkibekov, K., Meiirbekov, S., Tazhigaliyeva, N., & Sandygulova, A. (2016, August). Should robots win or lose? Robot’s losing playing strategy positively affects child learning. 2016 25th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN). 2016 25th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN). https://doi.org/10.1109/roman.2016.7745196 en_US
dc.identifier.issn 1944-9437
dc.identifier.uri https://doi.org/10.1109/roman.2016.7745196
dc.identifier.uri https://ieeexplore.ieee.org/document/7745196
dc.identifier.uri http://nur.nu.edu.kz/handle/123456789/5345
dc.description.abstract This paper presents a study that aims to address the challenges of creating effective educational robots. To this end, we developed a social educational robot which acts as a peer that is also a learner of a foreign language rather than a tutor teaching it. Children engage in a game with a peer robot which is programmed to either always win or always lose. The purpose of this study is to investigate whether children would learn more if they were winning or losing the game to the robot. The study was conducted with 76 children aged 6-10 years old. The conducted study compares children's responses and children's improvements of English vocabulary after a game with the robot. Results indicate that children improve their English significantly more when playing with the losing robot. In addition, girls rated playing with the robot significantly higher than boys did regardless of the robot's playing strategy. en_US
dc.language.iso en en_US
dc.publisher Institute of Electrical and Electronics Engineers en_US
dc.relation.ispartofseries 2016 25th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN);
dc.rights Attribution-NonCommercial-ShareAlike 3.0 United States *
dc.rights.uri http://creativecommons.org/licenses/by-nc-sa/3.0/us/ *
dc.subject Games en_US
dc.subject Aging en_US
dc.subject Mobile robots en_US
dc.subject Educational robots en_US
dc.subject Context en_US
dc.subject Humanoid robots en_US
dc.subject Research Subject Categories::TECHNOLOGY en_US
dc.title SHOULD ROBOTS WIN OR LOSE? ROBOT’S LOSING STRATEGY POSITIVELY AFFECTS CHILD LEARNING en_US
dc.type Article en_US
dc.type Presentation en_US
workflow.import.source science


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Attribution-NonCommercial-ShareAlike 3.0 United States Except where otherwise noted, this item's license is described as Attribution-NonCommercial-ShareAlike 3.0 United States