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BREAKING THE RULES: PLAYING CRIMINALLY IN VIDEO GAMES

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dc.contributor.author Tregonning, James
dc.date.accessioned 2022-06-30T09:43:42Z
dc.date.available 2022-06-30T09:43:42Z
dc.date.issued 2019
dc.identifier.citation Tregonning, J. (2019). Breaking the rules: Playing criminally in video games. Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy, 6(2). http://journaldialogue.org/issues/v6-issue-2/breaking-the-rules-playing-criminally-in-video-games/ en_US
dc.identifier.issn 2378-2331
dc.identifier.uri http://journaldialogue.org/issues/v6-issue-2/breaking-the-rules-playing-criminally-in-video-games/
dc.identifier.uri http://nur.nu.edu.kz/handle/123456789/6335
dc.description.abstract Video games have long courted controversy for their frequent valorisation of criminality. However, in this article, I consider heroic criminals in video games from a different perspective. I focus on two games – Lucas Pope’s Papers, Please (2013) and Osmotic Studio’s Orwell (2016) – that position the player as a low-level government operative in a fictional authoritarian regime. Players are expected to process information for their governments, although they are also given opportunities to undermine or subvert the regime. Thus, the trope of heroic criminal is used to comment on the function and role of the state. It becomes the lens through which issues of political philosophy and ethics are balanced against the more pragmatic concerns of personal safety. These multiple competing pressures allow Papers, Please and Orwell to position heroic criminality as a multifaceted problem for the player to critically engage with. Keywords: Papers, Please; Orwell; video games; criminality; video game violence en_US
dc.language.iso en en_US
dc.publisher Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy en_US
dc.relation.ispartofseries Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy;Volume 6, Issue 2 — Criminals as Heroes: Problems and Pedagogy in Popular Culture
dc.rights Attribution-NonCommercial-ShareAlike 3.0 United States *
dc.rights.uri http://creativecommons.org/licenses/by-nc-sa/3.0/us/ *
dc.subject Type of access: Open Access en_US
dc.title BREAKING THE RULES: PLAYING CRIMINALLY IN VIDEO GAMES en_US
dc.type Article en_US
workflow.import.source science


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